Tripp Shelnutt

Software Engineer

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Overview

Language agnostic software engineer with a love for both object-oriented programming and functional programming. A self-motivated problem-solver that delivers business value as an individual contributor and brings out the best in others as a team lead.

Tools

Current - OOP, Design Patterns, SOLID, DDD, Agile, Scrum, .NET, C#, HTML, JavaScript, CSS, SQL, Visual Studio, ReSharper/Rider, Visual Studio Code, Vim, Unit Testing, TDD, Git, GitHub, Azure DevOps, Azure, Terraform, PowerShell

Previous - C++, Java, RTOS, 2D/3D Graphics, Linux, Multi-threading, Networking

Interests - FP, F#, TypeScript, ML, Python

Experience

Qualtrax (An Ideagen PLC Company)

Senior Software Engineer. Jan 2018 - Present.

Served as the leader for a development team of product engineers to maintain legacy QMS software. Daily activities included development, pairing, mentoring, reviewing code, and facilitating regular agile ceremonies focused on continuous improvement of the team.

InventureIT

Senior Software Engineer. Jan 2016 - Jan 2018.

Collaborated with other developers on an agile team to enhance and expand company’s software portfolio for clients in various industries.

Shaw Industries, Inc.

Senior Software Engineer. Jan 2013 - Jan 2016.

Systems Engineer. Dec 2007 - Jan 2013.

Worked with other developers in agile teams to improve and expand the company’s existing library of manufacturing applications.

Harrison Audio

Software Developer. Apr 2005 - Dec 2007.

Collaborated with other developers to maintain and enhance the company's existing software for control and automation of audio mixing consoles. Worked on a variety of projects dealing with OpenGL-based graphics and networking in a real-time, multi-threaded programming environment.

Intellisys

Application Engineer. May 2003 - Mar 2005.

Policy Programmer. Feb 2003 - May 2003.

Worked on a team to develop a UI for the company's web-based attendance management software and other projects to improve the company's web presence and internal productivity.

MAK

Software Engineer. Jun 2001 - Sep 2002.

Support Consultant. Feb 2000 - Jun 2001.

Primary responsibilities included the development of the new UI and API for the company's 2D military visualization and AI simulation toolkit.

Education and Certifications

Duke University, BS Computer Science, 1999; Microsoft, MCSD, 2020;

Volunteerism and Hobbies

Scenic City Summit, Organizer, 2017-2019; TEALS, Volunteer Teacher, 2020;

Hobbies include reading (mostly personal/professional development), conferences and user groups, coding for fun, computer and table-top gaming, Netflix binge-watching, cat wrangling, and beer brewing.